#include "game.h" #include #include "tower.h" #include "bullet.h" Game::Game() { scene = new QGraphicsScene(this); scene->setSceneRect(0,0,800,600); setScene(scene); // create a tower Tower *t = new Tower(); // add tower scene->addItem(t); setFixedSize(800,600); setHorizontalScrollBarPolicy(Qt::ScrollBarAlwaysOff); setVerticalScrollBarPolicy(Qt::ScrollBarAlwaysOff); } void Game::mousePressEvent(QMouseEvent *event) { // create a bullet Bullet *bullet = new Bullet(); bullet->setPos(event->pos()); bullet->setRotation(40); scene->addItem(bullet); }