Georg Spar
2 years ago
8 changed files with 123 additions and 3 deletions
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#include "enemy.h" |
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#include <QTimer> |
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Enemy::Enemy(QGraphicsItem *parent) { |
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//set graphics
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setPixmap(QPixmap(":/images/enemy.png")); |
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//set points
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points << QPointF(200,200) << QPointF(400,200); |
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point_index = 0; |
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dest = points[0]; |
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rotateToPoint(dest); |
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QTimer * timer = new QTimer(); |
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connect(timer, SIGNAL(timeout()), this, SLOT(move_forward())); |
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timer->start(150); |
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} |
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void Enemy::rotateToPoint(QPointF p) { |
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QLineF ln(pos(), p); |
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setRotation((-1 * ln.angle())); |
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} |
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void Enemy::move_forward() { |
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//if close to dest, rotate to next dest
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QLineF ln(pos(), dest); |
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if (ln.length() < 5) { |
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point_index++; |
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if (point_index >= points.size()) { |
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return; |
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} |
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dest = points[point_index]; |
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rotateToPoint(dest); |
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} |
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int STEP_SIZE = 5; |
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int theta = rotation(); // degrees
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double dy = STEP_SIZE * qSin(qDegreesToRadians(theta)); |
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double dx = STEP_SIZE * qCos(qDegreesToRadians(theta)); |
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setPos(x()+dx, y()+dy); |
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} |
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#ifndef ENEMY_H |
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#define ENEMY_H |
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#include <QGraphicsPixmapItem> |
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#include <QObject> |
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#include <QList> |
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#include <QPointF> |
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class Enemy: public QObject, public QGraphicsPixmapItem { |
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Q_OBJECT |
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public: |
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Enemy(QGraphicsItem *parent=0); |
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void rotateToPoint(QPointF p); |
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public slots: |
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void move_forward(); |
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private: |
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QList<QPointF> points; |
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QPointF dest; |
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int point_index; |
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}; |
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#endif // ENEMY_H
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After Width: | Height: | Size: 3.0 KiB |
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