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#ifndef ENEMY_H |
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#define ENEMY_H |
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#include <QGraphicsPixmapItem> |
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#include <QObject> |
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class Enemy : public QObject, public QGraphicsPixmapItem { |
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Q_OBJECT |
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public: |
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Enemy(QGraphicsItem *parent=0); |
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public slots: |
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void move(); |
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}; |
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#endif // ENEMY_H
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